|
Re: Games for large unruly classes
I've used Pictionary a lot as well but I actually made up my own cards ( 3x5 note cards work well ). I have three categories of cards easy, medium and Oh my God I can't believe it! cards. The drawers can't speak or gesture, only draw and no use of numbers or letter, symbols are ok such as, = + % %.
The simple cards have one word on them like: duck, pig, run, sit, paintbrush
The medium cards are tougher: "He is sad." "She walks to school." "The boy sits in the temple." or there are more complicated words to draw such as, "near" "blue" "September" "Thirty-seven"
The Oh my God I can't believe it cards are the toughest because they don't have to make sense, " A tiger playing football with a monkey." "The blue frog jumps over the green buffalo." " "Christmas is in July" or there are words that are even more complicated to draw such as, "honesty" "air" "democracy"
Invest a little time in making the cards, it's worth it. While they are playing the students are THINKING IN ENGLISH, that is a BIG deal.
I have 2 teams, I give them strange and goofy names and make the teams come up with a sound and a motion so when they score a point I say, "yea _______ team!" and they say their thing and make their motion. The tiger team and the chicken team is good or the monkey team and the soi dog team. I've even used the mango team and the pineapple team. If a mango or aq pineapple made a sound or a movement what sound or movement would it make? Yea Mango Team! The teams arms are flailing and they're yelling "wugga wugga wugga!"
I stand at the front of the class with my back to the class and have 1 member from each team come up to draw. They are standing facing the class. I then show them both the same card and they start drawing. The team calls out the answer when they think they've got it right.
It's great to watch them thinking in English and trying to interpret the drawings.
Good luck with this one, let me know how it works out for you.
ajarnernest
|